Sun Warrior
Disciples of Master Mind, the immortal who drove the Dragon Lord from the north. They temper body and will until blades break against them, hold the front line and answer every blow with a heavier one.
The Blood Demon stirs again beneath the Zu mountains. Choose one of the five clans, swear to a faction, and climb from mortal to immortal one calamity at a time.
Every clan walks its own road to immortality. Your choice decides how you fight, who you stand beside, and which master you answer to.
Disciples of Master Mind, the immortal who drove the Dragon Lord from the north. They temper body and will until blades break against them, hold the front line and answer every blow with a heavier one.
Pupils of Grand Master Jingje who fight with speed rather than strength. A trap under your feet, a step into nothing, and the moonblade lands before you have found where she stands.
Heirs of Whitebrow, who walked through seven thousand years of calamities in a single dream. Their flying swords strike from afar and break curses, and beside the Bead Fairies they are the spine of the righteous clans.
Keepers of Sky Lake, scattered once by the Shadow Taoist and gathered again in the Holy City. Their prayer beads mend the wounded and send enemies into a sleep they may not wake from.
From the wastes of Dahuang City, Lord Daluo's followers bind spirits of the underworld, the Hades Fire Beast among them, and wither their foes with poison and curses long before steel is drawn.
From the stone faces of Boundary Hill to the storm on Thunder Peak, every region hides a trial, a boss or a door to the next realm.
Lv 180+
Stone giants guard a timed trial. Enter with a Boundary Hill Plate and race the bosses for Level 7 Epic recipes.
PvP
An arena floating above the clouds where cultivators settle their quarrels in front of everyone.
Lv 120+
The fallen imperial palace: massacre quests, commerce runs and the music of a court long gone.
Faction war
The gate between the human and celestial worlds, and the field where Tai, Wu and Xun fight for it.
Events
Bamboo, waterfalls and the festival NPCs: the place to rest, trade and try your luck.
Lv 60
The first of the Calamities. Survive the lightning and take your first real step towards immortality.
Tai, Wu and Xun are sworn enemies. Your faction decides who you can trade with, and whom you meet at the Lead Pillars.
Masters of the Great Void. Pledge at creation, defend your guild's Lead Pillars and push the war into the Hexad Region.
The Limitless. Every pillar captured from a rival faction pays its guild each day until someone takes it back.
The Dark Crystal. Few in number, patient in war, they hold what they take.
Three steps between you and the Secondary World.